
A VR game I made while employed at Maxar. This was a very fun experience and very eye opening as to the machinations of VR development in Unity

My newest animation made in Maya and Rendered in Unreal 5. I modeled, rigged, animated, and voiced all the characters in the short.
Based on the comic by Kevin Bolk
Made in:
Maya
Substance Painter
Zbrush
Blender
Photoshop
Logic Pro X
Unreal 5
Premiere Pro

An Animation of Mario being voiced by Chris Pratt.
Made in Blender
Mario model by Nintendo

An Animation of Luigi being voiced acted by Charlie Day.
Nintnendo models created by Nintendo.

Another one of my Mario shorts I did before the movie’s release.

One of the shots I did for the FLCL reanimated project coming out soon!
Animated, modeled and rendered in Blender
Trees created in Treeit
Textured in Substance Painter
Edited in Premiere Pro

One of the segments I animated for the FLCL reanimated project coming out soon.
Modeled and animated in Blender
Textured in Substance Painter
Edited in Premiere Pro

An Animation of Donkey Kong being voiced by Seth Rogen. Rated R because of foul language and some gross out humor
Made in Blender
Donkey Kong and Funky Kong models by Nintendo

This is by far the biggest animation I have done until now. An amalgimation of everything I have learned on my own in Blender, Premiere, Photoshop and other software. This animation was put in my portfolio for college, and it was one of the things that got me accepted into SVA’s computer art program.

The infamous train project. A tradition at SVA's computer art program. This project was fun but also stressful, especially for one of our team members who had every problem in the book relating to Unreal Engine 4. We are however very content with our finished product.
Credits :
Mav Vitale : Animation, Modeling, Texturing, Rendering, Cameras, SFX
Peter Beberaggi : Modeling, Texturing, SFX
Chris Elszy : Animation, Modeling, Texturing, Cameras, Music
Made with :
Autodesk Maya
Blender
Unreal Engine 4
Substance Painter
Cinema 4D
After Effects
Logic Pro X

An animation I did for my 3D class, with audio from the film Spaceballs.

My first 3D reel for my into to 3D class.

A tutorial video I created In Adobe Premiere for a start up called Golden Sherpa in Spokane WA. This video shows you how to set up an account as a provider of care.

A 3D logo I made within After Effects with the Element 3D plugin.
Made with After Effects, Element 3D, and Adobe Illustrator

This is a time lapse of me modeling a character from start to finish

A game project I made in Unity for my Christian School.
Made in Unity, Blender and Audacity.
Recorded with Nvidia Shadowplay
















A VR game I made while employed at Maxar. This was a very fun experience and very eye opening as to the machinations of VR development in Unity
My newest animation made in Maya and Rendered in Unreal 5. I modeled, rigged, animated, and voiced all the characters in the short.
Based on the comic by Kevin Bolk
Made in:
Maya
Substance Painter
Zbrush
Blender
Photoshop
Logic Pro X
Unreal 5
Premiere Pro
An Animation of Mario being voiced by Chris Pratt.
Made in Blender
Mario model by Nintendo
An Animation of Luigi being voiced acted by Charlie Day.
Nintnendo models created by Nintendo.
Another one of my Mario shorts I did before the movie’s release.
One of the shots I did for the FLCL reanimated project coming out soon!
Animated, modeled and rendered in Blender
Trees created in Treeit
Textured in Substance Painter
Edited in Premiere Pro
One of the segments I animated for the FLCL reanimated project coming out soon.
Modeled and animated in Blender
Textured in Substance Painter
Edited in Premiere Pro
An Animation of Donkey Kong being voiced by Seth Rogen. Rated R because of foul language and some gross out humor
Made in Blender
Donkey Kong and Funky Kong models by Nintendo
This is by far the biggest animation I have done until now. An amalgimation of everything I have learned on my own in Blender, Premiere, Photoshop and other software. This animation was put in my portfolio for college, and it was one of the things that got me accepted into SVA’s computer art program.
The infamous train project. A tradition at SVA's computer art program. This project was fun but also stressful, especially for one of our team members who had every problem in the book relating to Unreal Engine 4. We are however very content with our finished product.
Credits :
Mav Vitale : Animation, Modeling, Texturing, Rendering, Cameras, SFX
Peter Beberaggi : Modeling, Texturing, SFX
Chris Elszy : Animation, Modeling, Texturing, Cameras, Music
Made with :
Autodesk Maya
Blender
Unreal Engine 4
Substance Painter
Cinema 4D
After Effects
Logic Pro X
An animation I did for my 3D class, with audio from the film Spaceballs.
My first 3D reel for my into to 3D class.
A tutorial video I created In Adobe Premiere for a start up called Golden Sherpa in Spokane WA. This video shows you how to set up an account as a provider of care.
A 3D logo I made within After Effects with the Element 3D plugin.
Made with After Effects, Element 3D, and Adobe Illustrator
This is a time lapse of me modeling a character from start to finish
A game project I made in Unity for my Christian School.
Made in Unity, Blender and Audacity.
Recorded with Nvidia Shadowplay